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Overwatch Roadhog - Posed

  • millsys-3k3
  • Jul 19, 2017
  • 1 min read

I have rigged Roadhog so i can move him into poses. This was done by giving him a skeleton at his major joints so that i could move his arms and legs etc.

I wanted roadhog to look like he's holding his hook forward / about to throw it. So after much tinkering, i've managed to get him into the following pose.

His geometry at his neck, arms and back of his pants is messed up as a result of moving the joints (im not very good at painting weights) so fixing this geometry is the next port of call. The hook also needs rotating slightly so that the 'pins' face forward more.

Also, since last time, His hair ponytail has been refined, his eyes have been applied and his gas mask attachments have been created. I think i still may rotate his shoulder thats holding his gun forwards slighly so that it's not so far behind him, but altogether im very happy with how it looks at the moment.

To Be Continued...


 
 
 

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