Boss Card
Also noticed from my last post that i havnt explained how the boss works, so here goes...

Ok, so this boss has two phases. He works like the encounter cards but has more health and is harder to hurt.
Phase 1 he is fully armoured, but he has a cracked area in the upper right side of his chestplate which can only be harmed by rolling a skull. If you fail to roll a skull, the boss advances 1 step, and if you get a skull, he is pushed back 1 space and takes 1 damage. Only a single skull in each turn will affect him, so additional skulls in one turn has no effect.
When you reduce his health below the 'Phase 2' indicator on his health bar, Phase 2 begins. From this point on he will take damage from all 5 and skull roles meaning that you can hit him multiple times in a turn, and push him back. In the arcade version of the game, this boss is VERY weak in this form, so this multiple hit mechanic will mimic this.
This is the back of the card.

To Be Continued...