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Updated Game Adjustments..

So after a couple more playthroughs, i have found that two issues make the game VERY EASY once they are collected.

The first is the double health card, this is such a huge boost that its very hard to lose once it has been aquired. Therefore i have removed it completely from the game, leaving 2 x single health packs in the deck.

The second problem was the acquisition of the second 'Bullet Increase' making the total dice to attack with 5. With 5 attack dice, most zombie cards are useless as there is next to NO CHANCE of them attacking the player. Therefore 1 of this card has been removed from the deck, making the total dice that can be acquired 4, down from 5.

To Be Continued...


 
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