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Overwatch Roadhog - Textures and Render

  • millsys-3k3
  • Aug 6, 2017
  • 1 min read

Been a lil while since last post, I've been away to see some friends and solidly working on the models. So a few posts to catch up on...

Roadhog has been fully textured and weathered. The materials have been set up for metal, skin etc. The scene has been completed and is ready for any rendering.

As with all models i create, i will likely tweak setting over the next week or so till i get it the way i want, but as of now he is considered more or less completed. :D

Above is the basic colouring...Below is the more weathered colouring.

This is a sample render...

He has come out FAR better than i thought i would, and im trying to keep the lighting and materials as true to the game as i can.

The base was constructed a little differently to my other models, seeing as there is 3 models in this series (so far), I felt a theme base was neccessary.

D.Va is up next...

To Be Continued...


 
 
 

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