top of page
Search

Custom Dice!

  • millsys-3k3
  • Oct 22, 2017
  • 1 min read

I have also created two different types of dice.

The movement dice is a simple 6-sided dice (D6) that has the numbers 1-6 on it which is rolled after every encounter to determine how far the player moves this turn.

The bullet dice is also a 6-sided dice, but this time, the 1 and 2 have been replaced with a 'MISS', and the number 6 has been replaced with a SKULL.

The player starts with 3 of these dice and represent a single bullet in the chamber. These are rolled on an encounter to deal damage to the enemy. If the enemy still lives, then it moves 1 step closer as the player 'RELOADS', then the dice may be rolled a second time, and so-on until the enemy is dead.

More bullet dice can be aquired through the 'Bullet Increase' item card which will add 1 extra dice to the players hand for the rest of the level.

Next step is to finish creating the last couple of cards in the encounter deck, and start creating the 'Event Deck' which takes place on the blue tiles on the board.

To Be Continued..


 
 
 

Recent Posts

See All
Featured Posts
Check back soon
Once posts are published, you’ll see them here.
Recent Posts
Archive
Search By Tags
Follow Us
  • Facebook Basic Square
  • Twitter Basic Square
  • Google+ Basic Square

© 2016 Stephen Mills. Proudly created with Wix.com

bottom of page